Ultima 4: Quest of the Avatar
Ultima 4: Quest of the Avatar is one of the landmark role-playing games of the 1980s, shifting the focus of the genre from simply defeating an evil villain to becoming a moral example worthy of the title Avatar. Players explore the world of Britannia, develop a party of characters, fight monsters, visit towns, solve quests, and make choices connected to a system of virtues. The game offers an unusually open structure for its time, allowing players considerable freedom in deciding where to travel and what to investigate. Its influence on computer RPG design is enormous, and many later games borrowed ideas from its approach to morality and character development. Ultima 4 remains a fascinating adventure for anyone interested in the roots of thoughtful, exploration-heavy role-playing.
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Ultima 4: Quest of the Avatar
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