Telengard

Telengard is an early computer role-playing game that drops the player into a dangerous fantasy dungeon filled with monsters, treasures and unpredictable encounters. Exploration is central to the experience, with players moving through a large dungeon while managing health, combat and resources. The game uses relatively simple graphics and text-based information, but its open-ended structure gives the adventure a surprising sense of freedom for its era. Characters can grow stronger through exploration and combat, although careless decisions can quickly turn a promising expedition into a very short one. Telengard is an important example of early home-computer RPG design, showing how developers could create a whole fantasy world with remarkably modest technical resources. Before cinematic cutscenes, there was the dungeon, a few numbers and the uncomfortable possibility of meeting something unpleasant around the next corner.
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“This page is dedicated to Telengard, an ancient computer game which I wrote in 1982. This game was then sold by Avalon Hill, and was available for the Commodore Pet, the Apple ][+, the TRS-80, the Atari 400/800, the Commodore C64 and eventually the IBM-PCjr and the IBM-PC. It is a dungeon crawl, creating an adventurer whom wanders through the depths of the Telengard Dungeon and was itself an evolution of an older program I wrote, DND, which ran on the PDP-11 under RSTS/E and on the DECSystem-20 under TOPS-20.” - Avalon Hill

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