Deaths
Deaths is an experimental 2008 game by Jesse Venbrux built around the wonderfully simple concept of dying. A lot. The game turns failure itself into a central mechanic, presenting a series of challenges where figuring out exactly how not to perish becomes the main objective. Its minimalist design allows the gameplay ideas to take the spotlight, while the short-form structure encourages experimentation rather than lengthy investment. It belongs to that delightful category of indie games that can be explained in a sentence but may still consume an unreasonable amount of your time. After all, once a game starts counting your deaths, pride inevitably demands that the number stop increasing.
“What makes this game unique is the fact that it uses an online database to register the locations of player’s deaths. As such, when you play it loads the data and you’ll see where other people died.” - Jesse Venbrux
Deaths Details
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Deaths
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