Adventures in the Galaxy of Fantabulous Wonderment
Ben “Yahtzee” Croshaw’s Adventures in the Galaxy of Fantabulous Wonderment (2005) is as chaotic as its title suggests. A blend of space trading, adventuring, and tongue-in-cheek humor, it’s equal parts parody and passion project. You’ll be delivering packages one moment, fighting space battles the next, and laughing at the absurdity throughout. It’s scrappy, weird, and brimming with the kind of wit that made Yahtzee a cult figure in indie gaming. Not everything works smoothly, but that’s part of the charm—it feels like a friend telling you an elaborate joke that occasionally gets lost in translation.

“Adventures in the Galaxy of Fantabulous Wonderment is my latest attempt to stretch the potential of Adventure Game Studio. As well as having a standard adventure game plot, the game also incorporates a space trading sim, free-roaming throughout three galactic zones, sidequests, and all sorts of ways to faff about on the way to following the main storyline.” - Ben 'Yahtzee' Croshaw
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Adventures in the Galaxy of Fantabulous Wonderment
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