A House in California

Cardboard Computer’s A House in California (2010) isn’t really a game you play—it’s a dream you wander through. Equal parts poetic and puzzling, it takes the structure of a point-and-click adventure and replaces logic with surrealist poetry. You don’t just turn on lights; you “teach the darkness to sing.” You don’t just move characters; you “invite them into memory.” It’s abstract art dressed up as interactive fiction, and while it won’t scratch the itch for inventory-based problem solving, it will leave you thinking about it long after you close the window.
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“‘A House in California’ is a surreal, narrative game about four characters who bring a house to life. These four characters are based on relatives of mine (two grandmothers and two great-grandmothers). The game is inspired aesthetically by Mystery House, developed in 1980 by Roberta & Ken Williams.” - Cardboard Computer

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